This is my entry for the CC Digital Human Contest 2020. I tried to get as close as possible to a digital double for Gellert Grindelwald using Reallusion Character Creator, Reallusion Iclone and Blender for the most part. In the process I also used Houdini with KineFX tools for fixing the mocap animation, Marvelous Designer for the clothes and Substance Painter for the textures. Eevee was used for rendering.